Side Quests
In any good RPG, the main campaign drives the story, but the side quests are where you find the flavor. This page is for those “standalone missions.” Projects that don’t fit the main solo campaign of my portfolio. Pieces that don't need a full case study to prove their worth.
INSIDE OCS
“Inside Boot Camp” covered the enlisted side, but the Officer path is a different beast entirely. We went inside Officer Training Command to document the 13-week transformation from civilian to Navy leader, capturing everything from tactical drills to the searing heat of firefighting training. It’s an unvarnished look for anyone wondering if they have what it takes to lead in the fleet.
Academy 4th of july
Sometimes the brief calls for a creator, and sometimes it calls for a one-man production crew. For this two-week sprint, I emptied my toolkit. Using live action, motion graphics, and stop motion to execute the clients specific vision for the holiday season. It was a test of pure agility, though after animating loose spices, I’m officially retired from working with condiments.
Random Loot
Every inventory needs a miscellaneous slot. This is a chaotic mix of animations, experiments, and personal shenanigans. Ranging from Whataburger shorts, to me dancing in a squirrel suit, to me burning a s’more for Zippo. No big strategy here, just pure creative play.
DAVE AND BUSTER’s GAMING UNIVERSE
Some ideas simply cannot be a slide on a page. To visualize a massive seasonal event spanning IRL arcades and digital worlds within Fortnite, Roblox, Minecraft, VR Chat, etc. I took matters into my own hands and built this demo video myself. It’s a “lost level” from a pitch, but it remains a cool blueprint for gaming activations I seeing out in the gaming ecosystem.